Of course Ghost Squad was designed for the Arcade where half an hour is a whole bunch or quarters. Sega have tried to remedy this somewhat when bringing it to the home console. Ghost Squad actually has a surprising amount of replayability. So Im tempted to forgive Sega for the games short length. You can level up your character as well as level up the stages making them harder. This makes you want to play through the game several times. You can also take multiple routs through the levels, some only available on harder difficulties. So the experience is a little different each time.
Wednesday, May 7, 2008
Sweet but a little too short
Of course Ghost Squad was designed for the Arcade where half an hour is a whole bunch or quarters. Sega have tried to remedy this somewhat when bringing it to the home console. Ghost Squad actually has a surprising amount of replayability. So Im tempted to forgive Sega for the games short length. You can level up your character as well as level up the stages making them harder. This makes you want to play through the game several times. You can also take multiple routs through the levels, some only available on harder difficulties. So the experience is a little different each time.
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